Super Monday Night Combat

Discussion in 'Free to Shoot' started by Pezza, Apr 20, 2012.

  1. Pezza

    Pezza Retired Captain

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    Ok new free to play game on steam. Has been on the Xbox, but what ever you hear about little hickups on the xbox, forget about them on the PC.

    It is Tower Defense cross FPS. HEAP OF FUN.

    Taken from the steam page
    What is Super Monday Night Combat?

    Super Monday Night Combat is a free to play, strategic, multiplayer shooter… and the most popular lethal sport of the future! It blends intense tactical combat, a deep metagame, an ever-expanding roster of Pros, and an ever-growing amount of customizations. Why fight in bombed out cities or desert wastelands when you can have every kill streak judged by hilarious sportscasters and cheering, or jeering, fans?



     
  2. Carm

    Carm Well-Known Member

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    A heap of the lads were playing it a while back ... there's a thread around here some place
    :)
     
  3. Pezza

    Pezza Retired Captain

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    it just came out on steam yesterday and free to play. :p
     
  4. Asmodai

    Asmodai Well-Known Member

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  5. red_one

    red_one Retired Captain

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    Hmm, looks interesting, played MNC
     
  6. Sandro

    Sandro Well-Known Member

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    Didn't realise any toggers were playing this until I saw your tag in game. Friend request sent.
     
  7. red_one

    red_one Retired Captain

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    Dear god, I can't play this game without either a) finding a few TOGgers or b) playing with pubbers.
    So..

    NEED TOGGERS!
     
  8. tlbww

    tlbww Getting Started

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    dling the game. I used to be pretty decent at the console version. IDK what class to play outside me probably not playing the ones I didn't like playing in the other version (tank, azazn, and assault). The game has changed and I'll have to see if I can pull my old combat buddies to this game
     
  9. tlbww

    tlbww Getting Started

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    ...I hate this game. Vastly different from the MNC of old and it's quasi- pay to win. I can't play a sniper w/o using real money or playing forever with 6 classes that I don't like. I can't play the gunner but a monkey whose primary wpn is an a#sblanket. I'm appauled at what they did with the game. Overall it's similar ( love the new character concepts), but the traditional characters are locked at the get go? Pros aren't as strong as they were before. IDK about that design move. It's more of a team game for sure, but lord knows you can't pub stomp unless you have a team. Furthermore, I liked the idea that 1 person can really impact the whole game. This game does away with that.

    I played a few games. I played console for a year and switch over to pc and I did well for not knowing how to control the game or what skills the gorilla had. The game itself is more team focused, meaning, 1 person really won't impact the game unless they hit the annihilator. Other than that, you need a teammate. Also, 5 v 5 is silly. Why 2 less people than on MNC?

    I'm not happy with the direction it went. MNC is more fun imo. I hope they change some things around b/c unless you play with a team or unlock sniper or a great bot killer, you are forced to teammate around. The population was low for a reason... I'm sticking with BF3 and Firefall. Some other games do teammate work better imo. More bodies < teamwork? No, different people performing their roles in cohension < teamwork. A spotter, a healer, the muscle, the co-muscle. In this game, I feel like more bodies is just more muscle. Bit becomes a battle of numbers and not other strategy.

    ----

    Now I still feel like trash about this game, but read a little more about the game. I found out that I did get 15 bucks for being invited to the invitational and something else. I thought it was 15 bucks I had on a steam account or something. ... Now I can buy the classes I want. I will give this game 1 more shot... I guess.
     
    Last edited: May 6, 2012
  10. Zalzany

    Zalzany Active Member

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    I just started playing this its not bad at all. I love playing Leo 6 wins one loss, and I was a striker for that one loss. Would defiantly like to see more TOGers try this one.

    Ive already used up a decent amount of coins I earned so its not ridiculously hard to unlock the simple pros. In fact Ive spent almost 2k just on endorsements could have easily skimped a little and be past the half way mark for my first unlocked pro with in 5 hours of game play according to steam; counting the giant ques and practice matches.

    As far as teamwork goes I play support, and just zip around supporting the bots with Leo, the other teammates seem to do their own thing. I ran into one enemy team that stuck together and the match was long but we pushed them back despite not getting the annihilator. I really think the Leo pro can change the tied, of course so can any class if they play their strengths well. To me this is a game I can pug and still do well in, much more fun short term then Tribes 2 Ascend, and that for the record is a real grind for free unlocks, this games grind is a joke compared to Tribes.
     
    Last edited: May 9, 2012
  11. tlbww

    tlbww Getting Started

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  12. red_one

    red_one Retired Captain

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    New Rules
    • Added Training Camp mode. Training Camp is found through the "Play" menu. You will just be placed in a server where you can try out all the gameplay elements of Super Monday Night Combat.
    • Added dialog in Custom Games to prevent players from breaking their lobbies after hitting Start Game.
    • Pros you cannot use are now shown grayed out in the Character Picker.
    • Increased mouse sensitivity slider range.
    • GG Stack & Chip Valvano: Character Specific call outs added.
    • GG Stack & Chip Valvano: Streak VO changes.
    • GG Stack & Chip Valvano: More Commercial VO added.
    • Added blue-yellow nameplate option for those who have troubles seeing red-green.
    • Locker Room customize menu redesigned for clarity and grouping customize slots under their associated Pros.
    • Improved wording on Play menu buttons.
    • Updated MP landing menu: separated out Super Crossfire options from Training options.
    • First Blood, Multikills, Kill Streaks, now send a message to everyone.
    • Annihilator Ready message now sent to everyone.
    • Respawn times now increase after the 30 minute mark.
    • Increased Post-Game Prize drop rate of Uniform parts.
    • Updated resolution options adding 1366x768 and 1360x768.
    • Improved descriptions for Pros.
    • Improved the camera while dead. Especially when the taunter dies while they are taunting you.
    • Juice Boxes now give 1/5 of the juice back rather than 1/4.
    Bug Fixes
    • Fixed store taunts not updating correctly.
    • Fixed uniforms in the "Featured Items" area not being displayed correctly when first selected.
    • Fixed reselecting a Pro in the store not displaying the Pro's details in the bottom pane.
    • Fixed accepting an invite not always cancelling previous Match Making attempts.
    • Fixed light shaft on item pick ups sometimes lingering.
    • Fixed Play button being on some screens where it wasn't needed.
    • Fixed some older Uniforms not previewing properly in the inventory screen.
    • Fixed Chickey's egg effect from not always playing.
    • Fixed rare issue with both Moneyballs being destroyed at the exact same time.


    New Rules
    • Added Steam Trading. Information can be found here: viewtopic.php?f=55&t=23414
    • Added the ability to change chat rooms.
    • Added trading specific chat rooms.
    • Greatly reworked main menu, store and locker room UI.
    • Improved the UberNet login page with password recovery tools.
    • Added new Annihilator console art.
    • Added a time out for Training Bots so that they don't get stuck and lag the server and clients.
    • Added headshot icons to replays.
    • GG Stack and Chip Valvano: Reduced the amount of Kill Streak and Multikill announcements.
    • Reduced the amount of Kill Streak and Multikill messages.
    • Added new icons for all weapons.
    • Added indicator for all 'placed' skill items, seen by allies.
    • Added language filter to chat.

    Bug Fixes
    • Fixed typo "+$" at the beginning of a Kill Streak message.
    • Fixed tracers from sometimes being the wrong color.
    • Fixed incorrect spawn time increases after the 25 minute mark.
    • Fixed friends list invite window spilling off the side of the screen.
     
  13. red_one

    red_one Retired Captain

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    Been having some fun with this, but !@#$ its matchmaking serivce makes "community" difficult.

    It seems the only way to do a TOG-only thing is to pre-organise it and have at least five of us join at once - what a PITA.
     
  14. tlbww

    tlbww Getting Started

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    Add me on steam!!!! Or play BF3 =)
     
  15. tlbww

    tlbww Getting Started

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    ProRotation:
    Combat Girl
    Assault
    Cheston
    Tank
    Megabeth
    Gunner
     
    Last edited: May 31, 2012
  16. tlbww

    tlbww Getting Started

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    I'm surprised so few ppl are playing this. It's a pretty rough game that has you looking at planning ahead with builds so you can play how you want at some point.

    I've started my gunner build.You can follow the page at:

    uberent.com &bull; View topic - Rich Speed/CC Gunner build (project)

    Discussing builds is fun and it gives people incite on how others prefer to play different classes. Uber needs the feedback as well.
     

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