Discussion in 'RPG, Simulation, Strategy and Others' started by Vulcan21, Feb 26, 2010.
Great news for those who wish to continue playing past the final game sequence.
I'm quite looking forward to this, but have to admit I really wish it had been it the game at launch, as I missed the Mako sections from ME1 a lot during my playthrough (especially with the ridiculous scanner minigame that replaced it).
I hated driving that shopping trolley around ...
A hovercraft sounds better (=
The old one kept reminding me of the APC from Aliens.
The scanner minigame is absolutely annoying, I'd rather have the mako back in an instant.
I like the new stuff that they're adding though, it's really popping this game up to one of my all time favorites.
Agreed. The scanner min-game is boring and repetative. It's a good thing evrything else shines apart from that.
Thanks for the tip. I'll check it out. My copy copy of Mass Effect 1 still hasn't arrived in the mail.
Any thoughts on whether losing Miranda at the end of ME2 will be a large problem for ME3? Can I leave her dead or should I backtrack some saves and try to keep her alive?
By the way, I've become quite addicted to the Mining Mini-game of ME2. It seems like playing the slot machine in a way. Though I don't play slots in rl, nooo.
I'm not sure what impact it may have on ME3, other than there being less eye candy walking around.
Some people have suggested that loyalty has a big impact of whether a team member lives or not during the last base mission, but I'm not so sure as I lost two very loyal members in the end fight as well as three others that just had normal loyalty.
I'm running through the game again to see if I get the same result.
I think loyalty matters in so far as it gets you upgrades for the ship. The last mission is more a matter of picking the right people for the jobs - if someone isn't loyal, I suspect they die in the crash when the part of the ship that didn't get their upgrade fails (but that's a guess).
Also, I doubt ME3 will be broken by specific characters dying in ME2. They've said that the only real problem is if Shepard dies at the end of the ME2, and that only means you can't load that savegame into ME3.
After finishing the game yesterday, I could say much more, but I don't want to spoil it for you.
I'm starting to play through again too, now that I have a better understanding of how everything works.
took me 4 attempts, but i finally managed to get everyone out alive
you also need to get full upgrades the ship
also you should go through the omega 4 relay as soon as the iff is ready. the longer you wait, the more likely it is that team members will die...
send tali through the vents.
always use garrus as fire team leader
use jack or samara for biotic field
then take thane and mordin for the final part.
i was only lvl 26/27ish with 100% paragon and about 40% renegade (not sure if it matters or not).
Kotaku has video of the Hammerhead in action - hopefully it's not all mission-orientated gameplay though.
Hammerhead DLC should be available March 23rd (US date).
They also had news about the next piece adding a new character and costing money.
Countdowns have appeared on the Mass Effect and Dragon Age: Origin websites for next Monday at Noon Eastern time (for North America).
I'm downloading the hammerhead right now - so excited!!
Great news...I'll grab it when I get home.
‘Mass Effect 3′ Sticking With Unreal Engine 3 MTV Multiplayer
The new Kasumi's Stolen Memory DLC just went live a few minutes ago, it's $7 (560 Bioware or $7 of xbox points) and is ready for download. I'm just installing it now.
Excellent news !
It's a huge download.
Great….. I'm just about to start the final mission and I was dredging no longer being able to play ME2
Apparently there's a chance that there will be future DLC involving Liara and the Shadow Broker: link