Full Length BF3 Reveal

Discussion in 'Battlefield (Public)' started by DougB, Apr 17, 2011.

  1. DougB

    DougB Well-Known Member

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    It's here..
     
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  2. Spectre8

    Spectre8 Retired Administrator

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    Very, very cool!
     
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  3. Binary-Ninja

    Binary-Ninja Well-Known Member

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    I just work here Dave :) ....... makes alot more sense when run in correct order and in full ... very cool indeed
     
  4. Ned

    Ned Public Forum Coordinator

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    Nice, so far I see no reason for me to not get this game :)
     
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  5. Drac

    Drac Squad Officer

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    One thing that really sticks out in this video is the amazing animation work. Everything is super smooth looking - not much repetition, world clipping or animation state-popping despite the detailed and realistic movements. Also wondering how much of the "destruction" is procedural. It still seems just as, umm... "chunky" as it was in bad Company 2 with entire sheets of corrugated iron popping off walkways when shot. However it looks like they've upped the overall scale of the buildings and set pieces in the game.

    I would have liked to see the overpass get taken out at some point showing some emergent strategies in shaping the logistic channels within a game, a bit like some of the later BC2 maps with bridges but on a much larger scale. Hopefully we'll see a bit more of that in the multiplayer BC3 maps.
     
  6. Binary-Ninja

    Binary-Ninja Well-Known Member

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    i hope they don't make a BC3 drac .. BC2 was bad enough :)
     
  7. Doughboy

    Doughboy Retired Captain<br>Correspondent

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    Man I cant wait for this

    One thing that bothers me though, is it just me or does the animation that shows the players left arm (ie - holding the front of the weapon) look a bit weird?

    Something just doesnt look right about it!
     
  8. Mighty Brush

    Mighty Brush Well-Known Member

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    The thing that sticks out the most to me is that:

    1) Looks like it's played on a console.
    2) Looks like it's pretty much on rails.

    :(
     
  9. Redgum

    Redgum Retired Captain

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    Its a mute point for me as I will be getting it as soon as it preoreders on Steam.

    Its going to be a long 6 month wait though despite getting beta access through MOH preorder - Brink will fill the gap nicely I think ;)
     
  10. Alpha_Au

    Alpha_Au Well-Known Member

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    That was 12 minutes of total awesome. :cool:

    Video defining one liners: " I just work here dave. " and " im f'ed up, but im up. " .
     
  11. Binary-Ninja

    Binary-Ninja Well-Known Member

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    I just work here Dave
     
  12. Macross

    Macross DCS:Series Captain

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    This preview made me.... well they can say it

     
  13. Binary-Ninja

    Binary-Ninja Well-Known Member

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    lol macross
     
  14. Bawheidbob

    Bawheidbob Well-Known Member

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    Still want to see some mulitiplayer action, so far could of been any of the other shooters out there at the moment.
     
  15. DougB

    DougB Well-Known Member

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    The commentary for the 12 min clip is out:



    I haven't watched it yet, I have to go to work. But I' probably watch it there.
     
  16. Ripp Savage

    Ripp Savage Active Member

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    Geez man, that's just plain sick. I haven't bought a shooter in awhile but that's now on the list of possibles.
     
  17. Spectre8

    Spectre8 Retired Administrator

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    Yeah, what we're seeing is all carefully prepared and scripted. Can't blame them as it's still all pre-alpha they're using.

    MP is where we see people going off-script, and doing things the devs haven't necessarily allowed or planned for. It also shows the real player movement speed, which is all-important. These days MP shooters have people blazing around like hyper-bunnies on speed. Completely unrealistic, and just encourages twitch-fire gameplay.

    The real problem with not seeing MP is that with the COD series for example, the MP player speed is almost double the SP speed - Particularly the later games - not to mention the "perks" which might as well be steroids! :p

    We'll see some MP action soon though - but it'll be internal "staged" testing I'm sure... either way I'll still be happy to see it!
     
  18. sperex

    sperex Laboratory Manager Captain

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    It's all very pretty. Just hoping it's not just all very pretty.
     
  19. RapidDescent

    RapidDescent Well-Known Member

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    I reckon that regardless of what happens this will the next "Shooter du Jour".

    Sp looks like a crapload of fun so far.

    If the MP holds up, and I think it will, then once again we'll see a mass exodus.
    If 3 holds up like 2 did then I can see some longevity, definitely worth buying.
     
  20. Doughboy

    Doughboy Retired Captain<br>Correspondent

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    Switchable firing modes - yes please!!
     

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