Battleblog #5: "Years worth of unlocks and rewards in Battlefield 3"

Discussion in 'Battlefield (Public)' started by Jakob_Pavlov, Aug 6, 2011.

  1. Jakob_Pavlov

    Jakob_Pavlov Retired Captain

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    A new (and very tasty) Battleblog: Battlefield Blog

    IMO they saved the best 'til last:
    Anti-air for the engineer.....a very nice option to have! :)
     
  2. Bawheidbob

    Bawheidbob Well-Known Member

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    You must finish work early on a Friday i just got home saw this tweet and came here to share :)
     
  3. Jakob_Pavlov

    Jakob_Pavlov Retired Captain

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    Yeah, I try to finish work early so that I can go for a run before the kids get back from nursery.....I'm injured at the moment; so no running, just Tweeting and posting! ;) /OT
     
  4. Purg

    Purg Well-Known Member

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    I was wondering about anti-air for Engies. Paired with support, they can make a huge difference on the battlefield with lots of air. I hate air with a passion and any chance I got and was near an anti-air piece in BF2, I'd climb in and try and bring them down. Happy to see them included. Hopefully they're not easy to spoof.
     
  5. Shrubbo

    Shrubbo Captain Sparkles Staff Member Moderator -= BRONZE =-

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    Bastards, I am hanging for this game ffs !! :D
     
  6. Inglorious Nub

    Inglorious Nub Well-Known Member

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    Anti-air RPG, should be of interest. BF2, jets and heli, too much power, given the weakness of AA. BC2, heli power ok, but VADS, way to powerful. Should be interesting to see if air dominates in BF3 or if anti-air is over powered. Hoping for a balance.
     
  7. C4

    C4 Retired Captain

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    I can imagine the queues at the airfields when this is first released, hoepfully the open beta has a map with aircraft :)
     
  8. Mario9

    Mario9 Active Member

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    this is going to be nuts ......


    just had a mental image of a TOG assault crew trying to get from A to B and instead of going round abouts we just plowed thru every wall in a straight line with 40mm grenades and RPGS ...
     
  9. Mario9

    Mario9 Active Member

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    this ...

    wondering about a properly integrated joystick control system ... although it wasnt all that bad in 1942 etc once got used to it ..
     
  10. C4

    C4 Retired Captain

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    Didn't realise they were going for such detail reproduction :)
     
  11. Purg

    Purg Well-Known Member

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    Casings I couldn't give a rats arse about, tracers - now that's interesting as that actually affects gameplay.

    I'd also prefer it if either side's weapons were more realistic to each side. Unlikely to see a US grunt equip an AK47 just as you'd be unlikely to see a middle eastern grunt equip an M16.
     
  12. UN1TISGOD

    UN1TISGOD Active Member

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    Reminds me of Vietnam , when the Yanks would grab the AK-47's from the dead VC as it was more reliable then what they had ..which i think was the M16's ...but of course ...when other yanks heard a Ak firing , they just started shooting at the location of the AK-47 user , as they thought it was a sneaky VC in their lines.

    Dont see it being a problem in the TOG lines , as 99% of us check the uniform before we squeeze the trigger.

    I do see it as handy though for a quick identifer for those camping bastards in rush , when the attackers dont sweep the newly aquired spawn and some defenders were left lurking in the bushes.
    But , if the bullet determines the color then the M24 will conflict with the SV98 as both sniper rifles can / do Fire the 7.62x51mm Nato round.

    Maybe, im over thinking it to much , but i am super pumped about this , as im going to try dam hard to be the 1st togger to snipe a aircraft pilot out of a fast mover.

    OOOOOO!!! that makes me giggle like a mad man.
     
  13. sperex

    sperex Laboratory Manager Captain

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    "Yup, that's a teammate, FIRE!" ? :)
     
  14. Avoozl

    Avoozl Well-Known Member

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    Yeah, that's because the M16s at the time were piss poor at working with even a bit of dirt in the chamber from what I understand.
     

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