Allods gets new patch Version 5

Discussion in 'Free to grind' started by Imfir, Jan 29, 2010.

  1. Imfir

    Imfir Well-Known Member

    Joined:
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    this was no small patch and the game has even more to offer now.


    ==============

    Here are the latest and greatest changes for you to keep an eye out for.

    v. 1.0.05.33

    General

    • Added the ability to switch your PvP Flag on or off
    • Added tooltips that display the current state of your PvP Flag and its duration
    • Added introductory quests that explain the usage of PvP Flags
    • Performing any action on a player that has their PvP Flag on now turns your PvP Flag on
    • Changed the death mechanics. Increased the time spent in Purgatory for characters above level 15. The time spent in Purgatory does not increase when a character dies multiple times. After leaving Purgatory a character will receive the “Fear of Death” effect. This effect lowers a character’s offensive stat. Each time a character dies, they will receive another Fear of Death effect that can stack up to 4 times. The effect duration changes based on the character’s level. In order to remove this effect, a player needs to talk to a Servant of the Light and get their blessing. The effect can also be removed using perfume
    • Players whose Halos are active when they die will not receive the Fear of Death effect
    • Players whose Halos are active when they die will not lose the effects of Item Shop potions
    • Players with the third level of patronage whose Halos are active will receive a 15% discount on myrrh
    • Players with the fourth level of patronage whose Halos are active will receive a 30% discount on myrrh
    • Players with the fourth level of patronage whose Halos are active will spend less time in Purgatory
    • Fixed the quests for the second and third level of patronage and reduced their requirements
    • Reduced the casting time on Perfume
    • Added the ability to automatically use Perfume when your Halo runs out if you have Perfume in your inventory
    • Quests for treasure chests can now normally be completed once a day
    • For each level of patronage, the quests for treasure chests can now be completed an additional time per day
    • Now when a player receives a very rare item from a Curious Chest, a special message will be sent in world chat informing all players of the event
    • Deactivated world chat in the starting zones
    • Messages sent in /say will now be visible to players within 100 yards
    • Added buttons to change the font size
    • Added the ability to link items in chat
    • Fixed and reworked chat functionality
    • Now all trinkets that increase a character’s stats have a shared cooldown
    • Reworked the abilities of wolfs, muskir, ogres, turtles, cyclops, and yaks
    • Reduced the duration of the rats’ Laceration ability
    • Reduced the duration of the bees’ Deafening Buzz ability
    • The combat log now shows properly reports the names of spells
    • Fixed the /emote command
    • Fixed a bug where player’s pets spoke lizardmen phrases when fighting lizardmen
    • Fixed the visualization of shirts
    • Fixed the Magical Power on certain wands
    • Fixed the guild interface
    • Fixed multiple map issues
    • Fixed the messages about fatigue for characters below level 5
    • Increased the amount of health that bandages restore
    • Characters now turn their heads to look at the target that is selected
    • Added the ability to hide the quest tracker
    • Added an indicator for client performance as well as a ping indicator
    • Added new item icons
    • Now when a player leaves a group while in an instance, they will automatically be teleported out of the instance after 1 minute
    • Fixed various geometry bugs
    • Fixed the graphics of various hanging objects
    • Added new Portal Keepers and fixed old ones
    • Fixed a bug where the Portal Keeper interface was not closing correctly
    • Astral Essences now restore mana over 20 seconds instead of 10
    • Fixed a bug where stat points could not be spent
    • Dead monsters can no longer talk
    • Monsters in instances now have larger aggro ranges
    • Fixed the visualization of Adventurer’s Stones
    • Changed the models of Yasker and Aidenus
    • Added fortunetellers to the capitals
    • Fixed the entrances to Lab Thirteen and the Heart of Tensess Temple
    • Fixed a bug where the beginning instance could be completed while retaining the invulnerability buff
    • Fixed the hotkeys for selecting group members
    • Fixed various bugs with forming and disbanding raids
    • Fixed a bug where group leadership wasn’t transferred to another group member when the leader left
    • Fixed various bugs with the inviting and kicking players from groups
    • Added the ability to move players into different groups within a raid
    • Fixed a bug where the mana and health bars of raid members were not reporting properly after relogging
    • Fixed a bug with sharing quest loot in a group and a raid
    • Fixed a bug with the loot threshold in group loot
    • Loot rolling is no longer restricted by distance
    • Fixed a bug where players were able to loot items without rolling on them when group loot was enabled
    • Fixed the quest “Trouble at the Bank” and “Banking Crisis”
    • Added various quests to kill elite monsters
    • Heroic instance quests can now be abandoned
    • Fixed a bug with the repeatable crafting quests
    • Fixed bugs with daily quests

    Classes

    General

    • Characters now move their head in the direction of their aim
    • A Paladins’ canons and a Warden’s potions can no longer be stored in the bank

    Mage


    • Icy Grave now correctly cancels the effect of Fire Arrow
    • Sanctuary now correctly teleports the caster’s group to the beginning of the instance

    Paladin

    • The combat log now correctly displays the damage done by barriers

    Psionicist

    • Temporal Acceleration now only reduces the cooldowns of magical spells
    • Erase Memory now causes additional threat
    • The correct number of Psychic Shock effects are now removed from the target when damage is dealt to them
    • Reduced the duration of Choke by 1 second
    • The combat log now correctly displays the damage dealt by Destroy Consciousness
    • Fixed bugs with context actions that occurred after breaking Mental Link
    • Fixed a bug where the Rapid Metabolism effect was not displaying correctly

    Scout

    • Improved the crossbow animation of Rapid Fire
    • Improved general bow and crossbow animations
    • Crossbows now shoot bolts instead of arrows

    Summoner

    • Putrefy now makes monsters aggressive when they receive the effect instead of when they first receive damage from the effect
    • Fixed the Rise from the Dead spell
    • The number of Drops of Blood in your Blood Pool are now saved after exiting the game

    Warden

    • Wardens that are resurrected by players no longer lose their pet
    • Fixed a bug where pets would get stuck in the Ether after teleporting
    • Fixed a bug where pets would not attack while in friendly territory
    • Pets’ health bars are now saved after exiting the game
    • Now pets will receive invisibility when they are in the Ether
    • Fixed the Scare 'em! spell
    • Fixed the Hold 'em! spell

    Warrior


    • Added visual effects to Malicious Blow
    • Added visual effects to Hasty Blow
    • Added a new icon for the Die Hard ability
    • Changed the icons on Renewed Vitality and Adrenaline Rush

    World

    Lightwood


    • Fixed the map marker for the quest “Beauty Contest”

    Oreshek Fortress

    • Nearby monsters no longer kill the Fugitive Troll
    • Timur Dustrov has gained a new skill

    Siveria


    • Reduced the respawn rate on the monster needed for the quest “Goblin Invaders”
    • Reduced the respawn rate on the monster needed for the quest “Poachers in the Way of Progress”
    • Flint, the Tiger Tribe Shaman, can no longer be attacked
    • Fixed the mechanics for the quest “The Rebels' Plans”
    • The Tiger Rage effect now disappears when exiting the zone
    • Changed the mechanics for the quest “Drifting Down the Stream”

    Darkwater


    • Fixed the quest “The Hunt for the Great Gray Wolf”
    • Fixed a bug where a lot of termites would spawn after the Termite Queen was killed
    • Reduced the respawn rate on the chest for the quest “The Xadaganian Rug”
    • Fixed the quest “The Spirit of the Aviaks”
    • Reduced the respawn rate on the termite mounds needed for the quest “Wilds on Fire”
    • Extended the spawn time of Gordei the Wise
    • Fixed the map marker for the quest “From the Frying Pan into the Fire”
    • The effect caused by the quest “The Ritual in the Witches' Circle” no longer affects players who do not have the quest

    Castle Blight


    • The chalk now works properly
    • Increased the damage from the spell Circle of Shadows, but decreased its duration

    Tenebra


    • Fixed the quest timer on the quest “On the Other Side of Darkness “. Additionally, it is no longer a group quest

    Nezebgrad

    • Fixed a bug with the game client crashing after completing the quest “A New Craft”
    • Changed the mechanics for the quest “The Shamans’ Test of Strength”
    • Changed the mechanics for the quest “Nezeb’s Fifth Feat”
    • Added new decorative objects
    • Police Officers no longer attack monsters as easily
    • Improved the Sewers
    • Improved various NPCs

    Igsh Military District


    • Reduced the respawn rate on the monster needed for the quest “Defective Destroyer”
    • Added more monsters that drop the items needed for the quest “Helping the Hospital”
    • Added more monsters that drop the items needed for the quest “The Importance of a Belt”
    • Reduced the respawn rate on the monster needed for the quest “Slimecrawler”. Additionally, when the quest is completed in a group, all group members get credit
    • Improved the landscape geometry
    • Improved the visualization of Termitka Prison
    • Added Servants of the Light to the area near The Gamekeeper’s Camp
    • Fixed the map marker for the quest “Checking the Totems”
    • Fixed the quest “Defective Zombies”

    Severny Steppe

    • Improved the strength of Shaky Bones
    • Changed the mechanics for the quest “The Cowardly Skeleton”
    • Fixed the quest “Kill the Corpses”
    • Fixed the quest “Forces of Nature”
    • Fixed the quest “Experimental Opponents”
    • Added Servants of the Light to the area near Mondovi Fortress

    ZIT Headquarters


    • The quest “Elemental Energy” has been fixed
    • The amount of sparks needed for the quest “Spark Busting Marathon” has been increased
    • The quest “Sparkton Pack 2.0” has been fixed
    • Improved the visualization on the Astral shores

    Lab Thirteen

    • Egor Smazhin can no longer be killed twice

    Asee-Teph


    • Added training quests about the War Banners
    • The quests “The Mercenary’s Escape” and “Escape from Captivity” have been fixed
    • The Sites of Power now turn a different color depending on which faction controls them
    • The quests “Helmets for the Recruits” and “The Fashionable Army” have been fixed
    • The central Stygian Passage has been moved
    • The quest “The Goblins' Dark Artifacts” has been fixed

    Eljune


    • The quest “Yasker's Emissary” has been fixed
    • The quest “The Last Day of Itsmal” has been fixed
    • The quest item for the quest “Operation Holy Cloak” can now be obtained by killing all of the goblin pirates
    • The quest “A Trial of Faith” has been fixed

    Kingdom of Nature

    • Fixed the visualization of various creatures
    • Fixed quests for gathering reagents

    Professions

    General


    • The artisan guild leaders now sell special potions that allow you to remove your current profession
    • Added additional training quests for gathering professions
    • Corrected the prices on various reagents

    Herbalism and Mining

    • Improved the context action for gathering resources

    Disassembling


    • Added levels to the items that are obtained from the training kits
    • Now all training kits can stack up to 10 times

    Alchemy


    • Fixed the properties of various solvents
    • Reduced the effect of the Strange Mixture
    • Added a cooldown time to the Poisonous Grenades
    • Corrected the vendor prices of various potions
    • Increased the amount of armor gained from Armor Potions
    • Fixed the recipe for Divine Resistance Potions
    • Increased the cooldown time of Illusionist’s Potions, Invisibility Potions, Glue Bombs, and Poisonous Grenades to 10 minutes
    • Fixed the effect of Astral Potions
    • Astral Potions can now be boiled more than once
    • Fixed the prices of high level alchemy potions

    Leatherworking, Tailoring, and Blacksmithing

    • Changed recipes for various high level items
    • Added new crafting components
    • Weak Copper Base can now be correctly sold and auctioned
    • Changed the amount of coal charcoal needed to make high level bracers

    Item Shop

    • Added new potions that increase a character’s stats
    • Potion effects no longer disappear after exiting the game
    • Added a larger deposit box
    • Added an Astral Courier which allows you to access your bank from any location
    • Megaphones can now be traded to other characters
    • Myrrh, megaphones, and crafting improvement items now appear in the character’s inventory and move to the currency tab after use
    • Fixed the Distress Signal
     

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