All the Multiplayer info you can poke a stick at

Discussion in 'Call of Duty (Public)' started by Juganort, Aug 15, 2012.

  1. Juganort

    Juganort Retired Captain

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    Hi all,

    Well the flood gate's have well and truly opened this week in regards to Multiplayer info, we've been given the new class system, weapons details, attachments, how the killstreaks will work, new game type's and how the in game scoring system works.

    There's simply too much to list so I'll put the basics down here and link the sites at the bottom for more info if you feel like reading it all.

    There's allot of info here but all in all I think they've simplified it allot from MW3. Killstreaks dont have 3 tiers to choose from, no more weapon proficiency, no more death streaks, you've got 10 points to play with then creating a class, overall I think it looks great but time will tell how the game itself actually plays.

    The major things to note:

    RCXD's are definitely back, this time they are called RCC's.

    Perks no longer effect your gun, only attachments effect the performance of your gun. ie there is no quickdraw or steady aim perk.

    Blind-Eye are Ghost have been split again like there were in MW3. The great thing is that they only work when you are moving. So if you like to camp then your shit out of luck sorry guys.

    Killstreaks are now scorestreaks and you can earn points by attempting bomb plants, capturing domination points and all that stuff. There's no support of specialist killstreaks in BO2, just the one killstreaks list containing 22 killstreaks.

    Weapon proficiency's no longer exist, all weapon modifications are through attachments.

    As rumoured create a class is now setup using 10 points, each item uses 1 point such as 1 perk, 1 grenade, 1 primary, 1 secondary until you've used up all your 10 points.

    New thing called Wildcards that give you a little bit of flexibility with your 10 points to set up a class (see below for wildcard options)

    Guns

    Assault rifles

    Type 25
    M8A1
    SA-58
    SIG556
    SCAR-H
    AN-94
    SMR

    Shotguns

    M1216
    Saiga-12
    R-870 MCS

    LMG

    LSAT
    QBB LSW
    Mk 48
    Sniper Rifles

    DSR 50
    SVU-AS
    Ballista

    SMG

    MP7
    Chicom CQB
    PDW-57
    Skorpio EVO III
    MSMC

    Specials

    Assault Shield (Metal riot shield that can be planted into the ground as makeshift cover)

    Secondary

    Launchers

    FHJ-18 AA (Vehicle lock-on, two rockets)
    RPG
    SMAW

    Pistols

    KAP-40
    Tac-45
    Executioner
    B23R

    Lethal Slot

    Grenade
    Semtex
    Combat axe
    Claymore
    C4
    Bouncing Betty

    Attachments

    Reflex sight
    ACOG sight
    Target Finder (Paints red squares around hostiles)
    Hybrid Optic
    Suppressor
    Fast Mag
    Fore Grip
    Laser Sight
    Adjustable Stock
    Quickdraw
    Millimetre Scanner
    Grenade Launcher
    Select Fire Mode
    FMJ Rounds
    Extended Clip

    Tactical slot

    Black Hat PDA (Get close to enemy equipment and point this data pad at it to hack it and turn it against enemies. Takes ages to hack though!)
    Smoke grenade
    Sensor grenade
    Flashbang
    Concussion grenade
    Shock charge (a throwable stick that emits an electric shock across a surface, rooting targets to the spot)
    Tactical Insertion

    Wildcards (Bend the rules of the ‘Pick 10′ system slightly)

    Perk 1 Greed (Lets you choose a second perk from tier 1)
    Perk 2 Greed
    Perk 3 Greed
    Primary Gunfighter
    Secondary Gunfighter
    Overkill
    Danger Close
    Tactician


    Perks (Note: Perks can no longer go pro)

    Tier 1

    Ghost (Now only hides you from UAVs when you are moving)
    Lightweight
    Flak Jacket
    Blind Eye
    Hardline
    Lightweight

    Tier 2

    Cold Blooded
    Hard Wired
    Scavenger
    Toughness
    Fast Hands

    Tier 3

    Dead Silence
    Engineer
    Tactical Mask
    Extreme Conditioning
    Awareness
    Dexterity

    Scorestreaks

    RCC — 325 points — A remote-controlled car packed with explosives.
    UAV — 375 points — Shows enemies on the mini-map.
    Hunter Killer — 400 points — Airborne drone that seeks out and destroys a nearby target.
    Care Package — 450 points — Air drop a random Scorestreak.
    Counter-UAV — 475 points — Temporarily disables enemy radar.
    Guardian — 500 points — Projects microwave field which stuns and impairs enemies.
    Hellstorm Missile — 525 points — An air-to-surface missile which can be scattered into a cluster bomb whilefalling.
    Lightning Strike — 550 points — Launch a coordinated lightning strike on three locations.
    Death Machine — 600 points — Your own personal handheld mini-gun.
    Sentry Gun — 650 points — An automatic sentry gun which can be remote-controlled.
    War Machine — 700 points — Grenade launcher with rapid, semi-automatic firing.
    Dragonfire — 725 points — Remote-controlled quad-rotor with lightweight machine gun.
    AGR — 800 points — Air drop an autonomous ground robot that searches for and destroys enemies and can be remote controlled.
    Stealth Chopper — 850 points — Call in a stealth helicopter which does not appear on the enemy's mini-map.
    Orbital VSAT — 900 points — Shows both enemy position and direction on the mini-map, cannot be shot down.
    Escort Drone — 1000 points — Get personal air support from an escort drone.
    Warthog — 1025 points — Jet aircraft that provides close air support with several strafe runs.
    EMP Systems — 1050 points — Temporarily disables enemy electronics.
    Lodestar — 1150 points — Lase missile targets remotely from the Lodestar.
    VTOL Warship — 1200 points — Be the gunner of a powerful VTOL Warship.
    Canine Unit — 1275 points — Attack dogs that hunt down the enemy.
    Swarm — 1400 points — Call in a swarm of lethal Hunter Killer drones that search and destroy enemies.

    GamesCom sheds light on revamped 'Black Ops 2' point and perk system - Long Island Video Game Industry | Examiner.com

    The Escapist : Shoutcasting Black Ops 2

    'Black Ops 2' and Treyarch's new rules for Call of Duty multiplayer | The Verge

    Call of Duty: Black Ops 2 multiplayer ditches kill streaks, embraces e-sports, first screenshots • News • Eurogamer.net

    Black Ops 2 multiplayer hands-on: the future starts here | VG247

    Black Ops 2: Official perks & gun list revealed, new Create-a-class explained | VG247

    Black Ops 2 replaces killstreaks with “score streaks” | VG247
     
    Last edited: Aug 15, 2012
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  2. NoKharma

    NoKharma Retired Captain

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    Didn't need to read any further , Imacomin Ven :eek:
     
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  3. Venidici

    Venidici Well-Known Member

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    Ill have to read later, i want to absorb all this info. Have to work today and heading off now....BUMMER! :_(
     
  4. mojododo

    mojododo Retired Captain

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    Fantasic, all very welcomed info and great news! Can't wait :)
     
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  5. Pezza

    Pezza Retired Captain

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    problem with ghost now... how am i ment to ninja defuse?

    Like come on... im not going to run around in circles... :p
     
  6. passay

    passay Well-Known Member

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    Does anyone know how many point streaks you can pick?
     
  7. Buttersoft

    Buttersoft Well-Known Member

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    looking more and more like TF2 every day... ;)
     
  8. Venidici

    Venidici Well-Known Member

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    Imaready! :D
     
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  9. Juganort

    Juganort Retired Captain

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    Judging by the video it looks like its three again
     
  10. Juganort

    Juganort Retired Captain

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    Hi all,

    Some more interesting bits of info on Black Ops 2 Multiplayer, once again the info they have released all sounds awesome, like they are actually listening for a change. Still no word on what kind of server control we'll have. If you cbf reading it all then the best bits are:

    No more deathstreaks, but a "Revenge Voice" instead. No more Last Stand, Final Stand, Second chance in any way shape or form.

    This has to be one of the best pieces of news I've heard about BO2 :)

    Killstreaks loop around, if you reach the max killstreak then it loops to the beginning and you start again. You can earn the same killstreak again as long as you used it the first time around. In other words, you dont need to die to re-set your killstreak count.

    Aggressive players gain more points than defensive players, ie you get more points for capturing a flag in CTF than you would if you were defending one.

    Seems as if there is unlimited sprint in BO2.

    There is a new system for unlocking gear as you gain levels and prestiges via use of tokens, 1 token unlocks 1 thing. get to 55 levels and you'll have received 55 tokens. When you prestige you get a token than lets you permanently unlock 1 item for every prestige afterwards. Much the same as "unlock gear" in MW3.

    Read on for the full story

     
  11. mojododo

    mojododo Retired Captain

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    All sounds great, except that my defending a flag doesnt net me many points....
     
  12. NoKharma

    NoKharma Retired Captain

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    You say that like it's a bad thing :eek:
     
  13. Pezza

    Pezza Retired Captain

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    • What are the Minimum System Requirements?
    OS: Windows Vista SP2 or Windows 7
    CPU: Intel Core2 Duo E8200 2.66 GHz or AMD Phenom X3 8750 2.4 GHz
    Memory: 2GB for 32-bit OS or 4GB for 64-bit OS
    Video Card: Nvidia GeForce 8800GT 512 MB or ATI Radeon HD 3870 512 MB​

    • Can I run the game on Windows XP?
    No, sorry. Since we upgraded the engine to use DirectX11, Windows XP is no longer supported. It requires Windows Vista or later.​

    Will the game actually be playable on my minimum spec machine?
    Absolutely. We have tested extensively on a variety of hardware and we are very confident in the performance even at the minimum specs.​

    What engine is used for Black Ops II?
    The Black Ops II engine builds upon the Black Ops engine with a number of improvements including performance optimizations, enhanced graphics, and proprietary anti-cheat technology.​

    • What performance optimizations have you introduced for Black Ops II?
    Performance has been a top priority for Black Ops II PC from day one and we have achieved significant improvements. We’ve improved the way the engine handles multiple threads. Additionally, we moved the engine from DX9 to DX11. The DX11 API is leaner than DX9 and requires less CPU time to do the same amount of work. It is important to point out that this benefits the entire range of supported GPUs, not just DX11 hardware. We have also added more “quality vs performance” options than ever before so you can customize your experience to either run faster or to satisfy your taste in eye candy.
    • You mentioned enhanced graphics for the PC version. Can you tell us more about that?
    Black Ops II PC features enhanced lighting, shadows, antialiasing, bloom, depth of field, ambient occlusion, and other enhanced effects that are still in the works. And the game can run at higher resolutions and higher framerates on the PC.
    • Will there be a framerate cap?
    No. Unless you want one. We have included an adjustable FPS cap slider in the game options. The minimum setting is OFF (no cap).​
     
    Last edited: Sep 3, 2012
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  14. mojododo

    mojododo Retired Captain

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    Bout bloody time pc games stopped doing directx 9.

    nice find pezz :)
     
  15. Monsta

    Monsta Squad Officer

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    FINALLY!!!!

    Now let us get our FOV back to 90 and I will be a happy [STRIKE]camper[/STRIKE] attacker!
     
  16. CAMMO

    CAMMO The Soprano Voice of TOG Staff Member Moderator -= GOLD Patreon =-

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    Correct me if I am wrong but basically doesn't this just give you the ability to remove the vegetation. So people with it turned on will think they are safe in the grass hidden and people with it turned down will see them:eek: anyway as if the grass isn't there.:mad:
     
  17. mojododo

    mojododo Retired Captain

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    If they have thought of that i think it would just turn down the quality of the vegetation instead of removing altogether.
     
  18. CAMMO

    CAMMO The Soprano Voice of TOG Staff Member Moderator -= GOLD Patreon =-

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    :rolleyes:maybe. hope you are right.:confused:
     
  19. Juganort

    Juganort Retired Captain

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    Same here, it sucks how vegetation can be removed.
     
  20. NoKharma

    NoKharma Retired Captain

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    lol , I believe this has been vigorously discussed before ;)
     

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